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Windwalker Monk rotation guide & helper

Play Windwalker Monk like a skilled player: the current priority, cooldowns that line up, AoE when it pays and kicks on the casts that matter.

Updated for patch 12.1.5 · World of Warcraft: Midnight · Windows
Guide

How Windwalker plays.

Windwalker is built on Combo Strikes: you never use the same strike twice in a row, and the helper remembers what you cast last. Tiger Palm builds Chi without letting your energy cap, Rising Sun Kick, Fists of Fury, Whirling Dragon Punch and Strike of the Windlord go out on cooldown, and Zenith lines up with Invoke Xuen.

One target

  1. Whirling Dragon Punch, and Celestial Conduit on Conduit of the Celestials.
  2. Fists of Fury.
  3. Tiger Palm when your energy is close to capping and Chi is low.
  4. Strike of the Windlord.
  5. Rushing Wind Kick and Rising Sun Kick.
  6. Blackout Kick with Combo Breaker, Spinning Crane Kick with Dance of Chi-Ji.
  7. Touch of Death outside Zenith, then Tiger Palm to build Chi.

Packs

  • Pack lines start at 2 targets (changeable).
  • Fists of Fury goes out first, Whirling Dragon Punch and Strike of the Windlord follow.
  • Spinning Crane Kick takes a much bigger part - with Dance of Chi-Ji and whenever Fists of Fury is on cooldown.

Zenith

  • Zenith goes out while Invoke Xuen has more than 10 seconds left, and during Bloodlust.
  • Zenith has 2 charges and doesn't sit on both.
  • Invoke Xuen goes out on targets that live long enough.
  • Zenith Stomp when Chi is low or Zenith is about to run out.

Good to know

  • Both hero trees work: Conduit of the Celestials and Shado-Pan.
  • The first 2 seconds of a fight open with Tiger Palm.
  • Touch of Karma is a defensive here: it goes out by your health (Defensives page).
  • Slicing Winds stays yours - it lunges you forward.
What it does for you

Built for Windwalker.

01

Cooldowns that line up

Your Windwalker cooldowns go when the priority says so, not when a timer runs out.

02

AoE when it pays

Area spells only once enough enemies are around you. You pick the number.

03

Kicks and stuns

Interrupts on the casts that matter, at the last safe moment, and no stuns on mobs that can't be stunned.

04

Immunity learning

It learns which mobs shrug off your spells and stops casting them there.

05

You stay in control

Every spell, threshold and line of the priority is yours to change. One switch turns it off.

In the rotation

Windwalker spells it uses.

Lines for spells you don't have are skipped, so it follows your talents.

Invoke Xuen, the White TigerZenith StompTiger PalmCelestial ConduitWhirling Dragon PunchFists of FuryStrike of the WindlordTouch of DeathBlackout KickRushing Wind KickSpinning Crane KickRising Sun KickZenith
Tuning

Tune Windwalker your way.

A few of the settings you can change in game, shown with their default.

  • Lines for 2+ targets start at 2 targets (and the single-target ones stop)
  • Lines for 5+ targets start at 5 targets (and the single-target ones stop)
  • Lines for 3+ targets start at 3 targets (and the single-target ones stop)
Monk

Other Monk specs.

Every spec

All MidnightBridge rotations.

MidnightBridge

Play Windwalker Monk with the helper.

Membership runs through Patreon, monthly, cancel any time. Your role arrives in our Discord by itself, then The Bridge launcher installs everything.