MIDNIGHTBRIDGE
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  3. Fire Mage

Fire Mage rotation guide & helper

Play Fire Mage like a skilled player: the current priority, cooldowns that line up, AoE when it pays and kicks on the casts that matter.

Updated for patch 12.1.5 · World of Warcraft: Midnight · Windows
Guide

How Fire plays.

Fire is built around Hot Streak: two critical hits in a row make your next Pyroblast or Flamestrike instant. Fireball is your filler, Fire Blast is instant and off the global cooldown, so it goes out during your casts to turn Heating Up into Hot Streak. Combustion is your big cooldown, and everything lines up around it.

One target

  1. Meteor on cooldown once the opening is over (with the Blast Zone talent).
  2. Pyroblast whenever Hot Streak is up - it's instant.
  3. Pyroblast when Pyroclasm is up.
  4. Scorch on a low-health target with Scald, or when Heat Shimmer procs.
  5. Fireball as the filler; Scorch while you move.
  6. Fire Blast during your casts to finish a Hot Streak.

Packs

  • Flamestrike takes Pyroblast's place from 4 targets (with Fuel the Fire). You can change the number.
  • With Firestarter, Flamestrike waits while the target is above 90% health.
  • Flamestrike and Meteor land at your mouse, so keep it on the pack.

Combustion

  • Combustion fires at the very end of a cast, so the spell you're casting lands inside it.
  • In Mythic+ it goes on cooldown. With Firestarter it waits while the target is above 90% health, up to 18 seconds (changeable).
  • Meteor and your racial go out inside Combustion.

Good to know

  • Sunfury and Frostfire both work: the helper picks the right list from your talents.
  • Phoenix Flames is gone in Midnight, so it isn't in the rotation.
What it does for you

Built for Fire.

01

Cooldowns that line up

Your Fire cooldowns go when the priority says so, not when a timer runs out.

02

AoE when it pays

Area spells only once enough enemies are around you. You pick the number.

03

Kicks and stuns

Interrupts on the casts that matter, at the last safe moment, and no stuns on mobs that can't be stunned.

04

Immunity learning

It learns which mobs shrug off your spells and stops casting them there.

05

You stay in control

Every spell, threshold and line of the priority is yours to change. One switch turns it off.

In the rotation

Fire spells it uses.

Lines for spells you don't have are skipped, so it follows your talents.

CombustionFlamestrikePyroblastFireballMeteorScorchFire Blast
Tuning

Tune Fire your way.

A few of the settings you can change in game, shown with their default.

  • Lines for 4+ targets start at 4 targets (and the single-target ones stop)
  • Combustion / Meteor (Firestarter talent): wait while the target is above 90% health - at most 18 s into the fight
Mage

Other Mage specs.

Every spec

All MidnightBridge rotations.

MidnightBridge

Play Fire Mage with the helper.

Membership runs through Patreon, monthly, cancel any time. Your role arrives in our Discord by itself, then The Bridge launcher installs everything.