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Restoration Shaman healing guide & helper

Heal as Restoration Shaman with a helper that picks the right target: it watches your whole group, keeps dispels going and fills quiet moments with damage.

Updated for WoW Forever · Windows
Guide

How Restoration plays.

Healing Wave is your main heal, Lesser Healing Wave the fast one when someone drops low. Riptide keeps a heal ticking on the tank and sets up Chain Heal when several people are hurt. Nature's Swiftness turns a Healing Wave instant to stop a death.

Who gets healed

  • The most hurt person in your group, for most heals.
  • The tank: Healing Wave at 60%, Riptide kept on them at 90%.
  • Chain Heal when 3 or more people are below 80%, starting on someone who has your Riptide.
  • Cure Poison and Cure Disease on whoever needs it.

Healing spells

  1. Nature's Swiftness when someone drops to 30%, then an instant Healing Wave.
  2. Lesser Healing Wave on someone at 35%.
  3. Healing Wave on the tank at 60%.
  4. Riptide on the tank, then on anyone at 90% who doesn't have yours.
  5. Chain Heal with 3 or more hurt below 80%.
  6. Cure Poison and Cure Disease.
  7. Mana Tide Totem when your mana is at 80% or lower.
  8. Healing Wave on anyone at 70%.

When it's quiet

  • In a group with healing on, damage spells only at 70% mana or more and while everyone is above 80%.
  • Solo you play the Elemental leveling list: Searing Totem, Flame Shock, Fire Nova, Lightning Bolt from range, Earth Shock in melee.
  • Magma Totem with 3 or more mobs next to you.

Good to know

  • You heal yourself with Lesser Healing Wave below 35% health.
  • Your weapon imbue is kept up for you. Buff totems are yours to drop.
  • Earth Shock still interrupts casts.
What it does for you

Built for Restoration.

01

Heal the right target

The healing engine watches your whole group and raid and picks who needs it now. Always with the right spell rank for the heal.

02

Dispels

Harmful effects come off your group as they land, when you switch Dispels on.

03

Damage when it's quiet

When nobody needs healing, your Restoration damage spells keep going.

04

Kicks and stuns

Interrupts on the casts that matter, and no wasted casts on mobs that are immune.

05

The right spell rank

Highest, smart or a fixed rank for every spell, so you never waste mana.

06

Immunity learning

It learns which mobs shrug off your spells and stops casting them there.

In the rotation

Restoration spells it uses.

Lines for spells you don't have are skipped, so it follows your talents.

Lesser Healing WaveHealing WaveMagma TotemSearing TotemFlame ShockFire NovaLightning BoltEarth Shock

Heals it picks from

Nature's SwiftnessRiptideChain HealCure PoisonCure DiseaseMana Tide Totem
Tuning

Tune Restoration your way.

A few of the settings you can change in game, shown with their default.

  • Heal yourself below 35% health
  • With 3 or more mobs
  • At 15% mana or more
  • Natures Swiftness: the most hurt person at most 30%
  • Healing Wave: someone's health at most 40%
  • Lesser Healing Wave: someone's health at most 35%
  • Healing Wave: someone's health at most 35% (2nd rule)
  • Riptide: someone's health at most 90%
  • Chain Heal: people count as hurt below 80%
  • Chain Heal: needs at least 3 hurt people (under that health)
Shaman

Other Shaman specs.

Every spec

All ClassicBridge rotations.

ClassicBridge

Play Restoration Shaman with the helper.

Membership runs through Patreon, monthly, cancel any time. Your role arrives in our Discord by itself, then The Bridge launcher installs everything.