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Enhancement Shaman rotation guide & helper

Play Enhancement Shaman like a skilled player: the current priority, cooldowns that line up, AoE when it pays and kicks on the casts that matter.

Updated for WoW Forever · Windows
Guide

How Enhancement plays.

Pull with a shock, then melee. Stormstrike goes out on cooldown, and Earth Shock follows inside its bonus window. At five Maelstrom Weapon stacks, Lightning Bolt goes out. Mana is the limit, so everything but Stormstrike waits for enough mana.

One target

  1. Pull: Flame Shock on a fresh mob within 20 yards (Earth Shock before you have it), Lightning Bolt from further away.
  2. Rage of the Farseer in melee on mobs living 12 seconds or more.
  3. Searing Totem in melee on a mob that lives 15 seconds or more, at 60% mana.
  4. Stormstrike at 25% mana or more.
  5. Lightning Bolt at 5 Maelstrom Weapon stacks (changeable).
  6. Flame Shock in a group, on mobs living 9 seconds or more.
  7. Earth Shock within 11 seconds of a Stormstrike, at 40% mana (35% before you have Stormstrike).

Packs

  • Magma Totem with 2 or more mobs, at 30% mana.
  • Searing Totem with 3 or more mobs, at 40% mana.
  • Fire Nova with 2 or more mobs - it explodes around your fire totem, not around you. A free one on Clearcasting.
  • Fire Nova as a filler on one mob is a switch, off by default.

Good to know

  • No Earth Shock on a mob below 15% health or one that dies within 2 seconds.
  • Lightning Shield and your weapon imbue are kept up for you (Auto: Windfury, before level 30 Rockbiter solo / Flametongue in dungeons).
  • You heal yourself with Lesser Healing Wave below 35% health. Buff totems are yours to drop.
What it does for you

Built for Enhancement.

01

Cooldowns that line up

Your Enhancement cooldowns go when the priority says so, not when a timer runs out.

02

AoE when it pays

Area spells only once enough enemies are around you. You pick the number.

03

Kicks and stuns

Interrupts on the casts that matter, and no wasted casts on mobs that are immune.

04

The right spell rank

Highest, smart or a fixed rank for every spell, so you never waste mana.

05

Immunity learning

It learns which mobs shrug off your spells and stops casting them there.

06

You stay in control

Every spell, threshold and line of the priority is yours to change. One switch turns it off.

In the rotation

Enhancement spells it uses.

Lines for spells you don't have are skipped, so it follows your talents.

Lesser Healing WaveHealing WaveFlame ShockEarth ShockLightning BoltRage of the FarseerMagma TotemSearing TotemStormstrikeFire Nova
Tuning

Tune Enhancement your way.

A few of the settings you can change in game, shown with their default.

  • Heal yourself below 35% health
  • Pull with Flame Shock (Earth Shock before you have it) - Lightning Bolt only from further away - on by default
  • With 2 or more mobs
  • After Stormstrike: at 40% mana or more
  • Maelstrom Weapon: Lightning Bolt at 5 stacks
  • Magma Totem for 2 or more mobs
  • Stormstrike at 25% mana or more
Shaman

Other Shaman specs.

Every spec

All ClassicBridge rotations.

ClassicBridge

Play Enhancement Shaman with the helper.

Membership runs through Patreon, monthly, cancel any time. Your role arrives in our Discord by itself, then The Bridge launcher installs everything.