01Defensives before the hit
Your defensives and mitigation go up at the health you choose.
02Hold the pull
AoE and threat spells once enough mobs are on you, single-target spells on a single mob.
03Kicks and stuns
Interrupts on the casts that matter, and no wasted casts on mobs that are immune.
04The right spell rank
Highest, smart or a fixed rank for every spell, so you never waste mana.
05Immunity learning
It learns which mobs shrug off your spells and stops casting them there.
06You stay in control
Every spell, threshold and line of the priority is yours to change. One switch turns it off.