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Holy Paladin healing guide & helper

Heal as Holy Paladin with a helper that picks the right target: it watches your whole group, keeps dispels going and fills quiet moments with damage.

Updated for WoW Forever · Windows
Guide

How Holy plays.

Flash of Light is your main heal - cheap and fast - and Holy Light comes in when someone is really hurt or Infusion of Light procs. Holy Shock (talent, level 30) covers emergencies and moving, and Light's Vigil (talent, level 40) marks a target so your next Holy Shock heals the whole party. Alone you play the Retribution leveling list.

Who gets healed

  • The most hurt person first, with Lay on Hands kept for someone at 12% or less with little healing on the way.
  • Oath of Light stays on the tank, one at a time (a switch, on).
  • Blessing of Protection on a caster or healer who has aggro at 30% or less - your heal-first pick before anyone else. Not on you, the tank, or someone with Forbearance.
  • Cleanse (level 42) or Purify on the person to dispel (both switches, on).

Healing spells

  1. Lay on Hands on someone about to die.
  2. Divine Favor when the most hurt person is at 35% or less.
  3. Holy Shock at 40% or less, Flash of Light at 30% or less.
  4. Cleanse / Purify.
  5. Holy Shock at 70% before you have Light's Vigil, or while you move.
  6. Light's Vigil when 3+ people are below 70% (4 in a raid) and Holy Shock is ready, then Holy Shock on that target below 90%.
  7. Holy Light with Infusion of Light at 80%, Holy Light at 45% with 30%+ mana.
  8. Flash of Light at 80%.

When it's quiet

  • In a group the damage part stays quiet: a Seal kept up (Seal of Light, or Wisdom - a switch), Judgement only at 60%+ mana while everyone is at 80%+, Exorcism on Undead / Demons at 80% mana while everyone is at 90%+.
  • Alone: Seals, Judgement, Holy Strike, Consecration and Holy Shock like a Retribution paladin, and Flash of Light on yourself below 35% health.

Good to know

  • Every number above is a start value you can change in Rotation > Tuning.
  • Blessing of Might is kept up by the helper; your Aura stays on by itself.
  • Flash of Light and Holy Light wait while you move; Holy Shock covers that.
What it does for you

Built for Holy.

01

Heal the right target

The healing engine watches your whole group and raid and picks who needs it now. Always with the right spell rank for the heal.

02

Dispels

Harmful effects come off your group as they land, when you switch Dispels on.

03

Damage when it's quiet

When nobody needs healing, your Holy damage spells keep going.

04

Kicks and stuns

Interrupts on the casts that matter, and no wasted casts on mobs that are immune.

05

The right spell rank

Highest, smart or a fixed rank for every spell, so you never waste mana.

06

Immunity learning

It learns which mobs shrug off your spells and stops casting them there.

In the rotation

Holy spells it uses.

Lines for spells you don't have are skipped, so it follows your talents.

Flash of LightHoly LightSeal of LightSeal of WisdomSeal of RighteousnessJudgementExorcismSeal of the CrusaderSeal of CommandDivine FavorHammer of WrathHoly StrikeHoly WrathConsecrationHoly Shock

Heals it picks from

Lay on HandsOath of LightBlessing of ProtectionCleansePurifyLight's Vigil
Tuning

Tune Holy your way.

A few of the settings you can change in game, shown with their default.

  • Heal yourself below 35% health
  • With 3 or more mobs
  • Lay on Hands: someone's health at most 12%
  • Blessing of Protection (your heal-first pick): their health at most 30%
  • Blessing of Protection: someone's health at most 30%
  • Divine Favor: the most hurt person at most 35%
  • Holy Shock: someone's health at most 40%
  • Flash of Light: someone's health at most 30%
  • Lights Vigil: people count as hurt below 70%
  • Lights Vigil: needs at least 3 hurt people (under that health)
Paladin

Other Paladin specs.

Every spec

All ClassicBridge rotations.

ClassicBridge

Play Holy Paladin with the helper.

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