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Restoration Shaman healing guide & helper

Heal as Restoration Shaman with a helper that picks the right target: it watches your whole group, keeps dispels going and fills quiet moments with damage.

Updated for patch 12.1.5 · World of Warcraft: Midnight · Windows
Guide

How Restoration plays.

Restoration here is the Totemic build the guides pick. Surging Totem and Healing Stream Totem go down in combat, Riptide goes on people who don't have it yet, Chain Heal covers group damage and Healing Wave picks up single people. When nobody needs healing, you deal damage.

Who gets healed

  • Someone "dying" comes first: at 35% or lower, or someone who would die within 2.5 seconds at the rate they lose health (both changeable).
  • At 20% or lower your own defensive goes out before any heal.
  • The person under your mouse gets Riptide and Healing Wave first - unless someone else is below 30%, then they come first.
  • Otherwise the most hurt person in the group.
  • People with a "heal to full" debuff get Healing Wave until they're topped up.
  • Purify Spirit cleans dispels, but waits while someone is dying (unless the person is crowd controlled). Poison Cleansing Totem goes down when 2 or more people have a poison.
  • Earth Shield: one shield on one tank - your set tank if you picked one. It isn't moved while it sits on someone else.

Healing spells

  1. Spirit Link Totem when 3 or more people are below 40%, or the tank is at 25% or lower - and 1.5 seconds before a big hit on the whole group.
  2. Nature's Swiftness when the most hurt person is at 35% or lower, followed by an instant Healing Wave on them.
  3. Purify Spirit on dispels.
  4. Surging Totem in combat (a switch). Without the Surging Totem talent, Healing Rain when 3 or more are below 90%.
  5. Healing Tide Totem and Ascendance when 3 or more people are below 60%.
  6. Healing Stream Totem at 2 charges, or when anyone is below 95%. Unleash Life on the most hurt person below 95%.
  7. Nature's Swiftness on cooldown (a switch), spent on a free instant Chain Heal.
  8. Riptide on people without it, Chain Heal when 2 or more are below 85%, Healing Wave after Unleash Life or during Ascendance, Healing Wave on anyone below 70%.

When it's quiet

  • Flame Shock kept up on your target.
  • Lava Burst while Flame Shock is on it.
  • Chain Lightning on 3 or more targets (changeable), Lightning Bolt otherwise.

Good to know

  • Healing Rain, Surging Totem and Spirit Link Totem land at your feet - in Mythic+ the group stacks on you and the tank.
  • The guides give no health numbers, so every number here is a starting value you can change on the Tuning page.
  • Earth Shield goes on the tank out of combat, or in combat while everyone is at 80% or higher.
  • Out of combat, Healing Wave tops up anyone below 90%.
What it does for you

Built for Restoration.

01

Heal the right target

The healing engine watches your whole group and raid and picks who needs it now. The one about to die comes first.

02

Dispels

Harmful effects come off your group as they land, when you switch Dispels on.

03

Damage when it's quiet

When nobody needs healing, your Restoration damage spells keep going.

04

Kicks and stuns

Interrupts on the casts that matter, at the last safe moment, and no stuns on mobs that can't be stunned.

05

Immunity learning

It learns which mobs shrug off your spells and stops casting them there.

06

You stay in control

Every spell, threshold and line of the priority is yours to change. One switch turns it off.

In the rotation

Restoration spells it uses.

Lines for spells you don't have are skipped, so it follows your talents.

Flame ShockLava BurstChain LightningLightning Bolt

Heals it picks from

Spirit Link TotemNature's SwiftnessHealing WavePurify SpiritSurging TotemHealing RainHealing Tide TotemAscendanceHealing Stream TotemUnleash LifePoison Cleansing TotemChain HealRiptideEarth Shield
Tuning

Tune Restoration your way.

A few of the settings you can change in game, shown with their default.

  • Your mouse heal waits while someone else is below 30% (they come first)
  • "Dying": someone at most 35% (a heal comes before dispels / your stuns)
  • You first: at 20% or lower your own defensive goes before any heal
  • Spirit Link Totem this many seconds before a big hit on the whole group (0 = off)
  • Nature's / Ancestral Swiftness on cooldown (free instant Chain Heal + a Stormstream Totem) - on by default
  • Spirit Link Totem: people count as hurt below 40%
  • Spirit Link Totem: needs at least 3 hurt people (under that health)
  • Spirit Link Totem: the tank at most 25%
  • Natures Swiftness: the most hurt person at most 35%
  • Healing Wave: someone's health at most 35%
Shaman

Other Shaman specs.

Every spec

All MidnightBridge rotations.

MidnightBridge

Play Restoration Shaman with the helper.

Membership runs through Patreon, monthly, cancel any time. Your role arrives in our Discord by itself, then The Bridge launcher installs everything.